

Whereas VR headsets have been with us for at the very least a decade, AR {hardware} barely exists at this time; certainly, the very parts that can comprise the {hardware} scarcely exist, making it a really zero-to-one innovation problem. Meta’s Head of AR Glasses {Hardware}, Caitlin Kalinowski helps to guide that cost. Kalinowski hails from Portsmouth, NH and studied mechanical engineering at Stanford College. She is a veteran of Meta’s VR crew and led product design and integration of the Meta Quest.
Kalinowski spoke recently with [email protected] concerning the variations between VR and AR and the way in her present position she is creating {hardware} that must be smaller, lighter, and comparable or equally highly effective to the VR headsets she helped develop earlier in her profession. Kalinowski additionally explores how range – of expertise, of temperaments, of sensibilities, of ethnicity, of gender, and sexuality – is vital for innovation. Lastly, she discusses the position of collaboration and making a protected area for failures that helps navigating the huge area between zero and one.
Learn extra about the way forward for AR:
Learn Caitlin Kalinowski’s interview with [email protected] on the future of wearable technology.